Chroma
A downloadable game
Chroma is a short, first-person puzzle platformer exploring how art, specifically painting, is used to cope with mental struggles. The player must overcome a number of obstacles using only their paint and ingenuity, eventually having learned to adjust.
This game was designed by Daniel Williams, programmed by Reece Turner and the art, models and VFX were created by Louis Bartrum over the period of approx. 5 weeks
All assets in this game are our own, with the exception of some textures and the audio. Credit for the audio is below:
https://freesound.org/people/klankbeeld/sounds/133659/ - cave ambience
https://freesound.org/people/lolamadeus/sounds/159732/ - water drip
https://freesound.org/people/AVstudent/sounds/732783/ - fall thud
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